So I've spent the last week or so getting to grips with Zbrush. The tutorials (the basics anyway) are done and dusted but whenever I find myself hitting a block (often) I just need to google it and there's a tutorials for it.
A lot of it seems to just be ezoerimenting though. Trying to find a solution to a problem. And that's something I've always loved when using 3D max and it's hightened in ZBrush.
Anyway, I'm having fun with it. Here's the film updates:
Wednesday, June 29, 2011
Tuesday, June 21, 2011
Turnaround
First turnaround for Setanta. Next time: Less naked! Off to block out the model in 3D and then maybe move into ZBrush!
Saturday, June 18, 2011
More Designs
Man work goes much quicker when you can just scribble in photshop. More character costume ideas. Going to try to get a turn around done over the next few days.
Friday, June 17, 2011
Character Concepts
So having set up my wacom to give a more sketchy feel when used in photoshop I did the only thing I could do: I sketched.
Here's a few concepts for a character for next years film. Face prolly won't change but the hair and costume are still up to debate.
Here's a few concepts for a character for next years film. Face prolly won't change but the hair and costume are still up to debate.
Tuesday, June 14, 2011
Woof
So started work on a model for next year. Of the four potential characters I decided to work on the puppy character first. Not sure why.
It's coming along nicely but is sitting firmly on the backburner at the moment as I've been doing plenty of ZBrush tutorials. Hopefully I'll have some ZBrush sculpts to add soon. For now here's my progress on the puppy.
It's coming along nicely but is sitting firmly on the backburner at the moment as I've been doing plenty of ZBrush tutorials. Hopefully I'll have some ZBrush sculpts to add soon. For now here's my progress on the puppy.
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